Click the links below to navigate the guide or read this page for a short introduction. Damage Rotation As we are primarily a healing class our "Damage" rotation is incredibly simple. Pretty good considering you have to sacrifice traditional PVP gear for spell power stuff. If you want huge burst crits, its best to roll Shaman. If the paladin drops dead other classes wouldn't survive there. Shockadin prioritizes raid healing while also giving you big burst damage. This is currently being theorycrafted hard on private servers and to a degree on the classic beta with the available information and currently it seems like it will be quite good. This build focuses in picking up Improved Blessing of Might and Improved Blessing of Wisdom to give you both options when going into a raid. Focusing heavily on improved blessing of might and conviction for the improved critical chance. This build also synergizes well with Glimmer of Light. Shockadin (33/0/18) This is a classic build updated for the new talents in the 1.9 patch. Alongside the ZG chestpiece, this build will allow you a 7% critical chance. It is important to note right off the bat that Paladins are designed as defensive healers, the horde equivalent is the Shaman, a purely offensive healer. Dispells, decent stamina on T2 and plate armor with a shield option are usually enough to survive quite a bit. Hi, my name is Caperfinand welcome to my guide! The inclusion of ZG has made this spec fairly easy to assemble and absolutely viable in a PVP setting. Shockadin is the arguably the most flexible Paladin build I can think of, allowing you to perform 2 of our 3 possible functions (healing and damage) with one spec. Spelladin requires a lot of time and effort to play properly and is not a good build for casual players, on top of this Classic has been nothing but disappointments for the Spelladin build and the DPS results have been much worse then anticipated. Also I seen a lot of people talking about it but yeah the 2piece of blue pvp gear is very strong for the build. 'Shockadin' isn't really any more of a gimmick than a PoM-Pyro mage. By using our Services or clicking I agree, you agree to our use of cookies. I'm an alchemist for my guild and frequently have to fight for herbs in Eastern Plaguelands, Felwood and Winterspring, this improved my performance greatly. Besides, this build reduces your HoJ cooldown which is useful cos it duplicates your Judgment of Command's dmg. What do you think of the meteor trinket from aq40? The clear negative to this entire equation is that you will have a 2-minute timer on your Wombo Combo, baseline the same combination works without the trinket and divine favor but you will only be able to get them down 60 – 70% HP and will need to rely on your survival healing while hacking away. Solo grinding, to level, we will call you the new oomadin. So what’s the benefit here? Find top builds for each class and spec. Improved Seal of Crusader will increase your holy damage by quite a lot as well. Immediately switch to Seal of Command and hit away until the CD on judgement is close to null, You will need the following macro for the next combo, /cast divine favor /use Zandalarian Hero Charm, This will increase your spell power by 200 and insure a critical strike from Holy Shock, Hit them right away with an instant Holy Shock, Stun and judge Seal of Command (Extra damage to stunned enemy). I use concentration aura and keep malistar's on when approaching then swap to a 2 hander once in melee range. Your custom character has any ability or talent within their reach. Talents Below is a standard Retribution build suitable for dungeons… Their accuracy is not guaranteed, so read them with caution. As a raid healer, talk to your class leader in your guild prior to specing out of kings. Your JoC into a stunned enemy can crit for 1800 with ZHC. WoW Classic Classes Badb-judgement October 8, 2019, 11:09pm #1 Completely new to WoW, any build tips for general Paladin leveling would be appreciated. isnt kings sort of mandatory for raiding? Home Forums > The World of Warcraft > General WoW > Level 110-119 > SHOCKADIN PvP BUILD. I remember a PvP vid back in 05 where a Paladin did this with sappers/bombs and the meteor trinket from AQ40. Why do I choose to go with this spec? Switched it, supposed to be Divine Favor, always get the two mixed up in words, You mean Divine Favor instead of Divine Intervention. Don't run into a massive group without keeping divine shield handy and you're fine. You can't really be a true shockadin till lvl 61 for sanctity aura and holy shock. Brownie-bloodfang December 3, 2019, 9:31am #1. "lack of resillience"? Reckoning Vs Ret build? A community for World of Warcraft: Classic fans. A defensive Shockadin must use a slow 1 handed weapon with high top end damage alongside a shield with a lot of armor. We have four key spells Judgment Holy Shock Crusader Strike Consecration The important thing to remember as a paladin while doing damage, is that Holy Shocks are best used to heal people. Solo at 70 could be fun as shockadin, yes. World Of Warcraft Welcome to our World of Warcraft Classic Paladin Builds List. Find top builds for each class and spec. You can reliably do about 4000 damage from one perfectly executed Wombo Combo with the potential of more using a 2Her. Hunter is very fun. If you're looking into talent tree builds that you can use while leveling your Paladin, check out our Paladin Classic … Sometimes it makes sense to instant bubble post combo and push for the kill but that's only in 1v1. Skullflame scales with spellpower which means you can get upto 400 lifesteal per proc. If Holy Shock is on CD you will still be able to cast judgement with the macro. EXPERIENCE CLASSLESS. This is your preparation macro for your Wombo Combo. For hunter, it's important to dispel concussive shot and freedom their other slow. The guide includes Talents, Gems, Enchantments, Gameplay & Skill rotation tips. Seal of command and Holy Shock will be the main spells used in your DPS rotation so they are a must. Tbc shockadins were capable of doing decent sustain dps paired with occasional globaling of enemies - made possible through resilience - in classic you will have a hard time killing priority targets while staying safe to zeal effectively. A homage to the tbc shockadin for sure. You may also opt for the precision talent for the extra hit chance. Edited: Anyone tried nightfall in the build? Skullflame scales with spellpower which means you can get upto 400 lifesteal per proc. This build opts to take Improved Hammer of Justice to give Hammer of Justice a shorter cooldown, allowing you to set up kill windows more often for your allies. The benefit of this build is that you will be hitting fairly high and will be able to take down cloth wearers with one wombo combo if played absolutely correctly. This made me respecc - while again, also wanting to save the fun for tbc ;) thanks for your post. The element of surprise and preparation is key to playing effectively using this build. Looks like you're using new Reddit on an old browser. If you are not getting dmg, your dmg will be almost same that with full Ret talents. But at the moment, it looks like a spellhybrid setup will be better for phase 1 & 2. Your talent tree will be 31-0-20. The deep spec in Holy gives excellent healing for both PvP and PvE, while the Retribution talents give very good melee damage. Then is your time to play as Shockadin. New comments cannot be posted and votes cannot be cast. 5% from the talent, 1% from the chest piece, 1% from the ring. Paladins are juggernauts clad in plate armor, that use the power of the light to heal themselves and bless... Retribution. Currently at 407 spell power and think I can hit 450 with a few more pieces not counting ZHC. A defensive Shockadin must use a slow 1 handed weapon with high top end damage alongside a shield with a lot of armor. that thing slaps and can push your DPS a bit higher, but it doesn't scale with SP so it's a bit of a meme. Shockadin, still is and will always be a sub optimal specialization to run. The right trinket's will also give you the edge over the hunter. If all goes successful, the enemy should be down at least 80 % of their health and you will be able to go for the killing blow. In general, for every boss you should aim to have: 1x MCP with Shadow Oil and Counterweight. Would recommend this if you like to pvp or need to 1v1 for mining nodes or so... but you won’t use your combo more than 3-4 times per AB for example. This build packs more controlled burst damage than any other spec, which makes it excellent for duels and PvP. A paladin is playing to their strengths best as a support character for their teammates in PVP but sometimes it's you out in the wild and you need to be able to hold your own. Proc on axe is really low I'm trying to get shadowstrike from MC (hasn't dropped since I started wanting it 3 weeks ago typical) as that has an 8% proc chance and with my spell power would do 5-600 dmg (not sure if it can Crit). Replace this macro with your current judgement spell. Would be awesome to hear from ppl with experience about this matter. When you think of a priest dealing damage in raids, a shadow priest is assumed as the staple and path to follow. Would love to hear peoples thoughts especially other paladins who are running a similar build. If you fail (i.e. Sorry! Well you can come to raid night with the right talent specialization to heal in your healing set but also utilize any T2 drops from BWL to also go full out offense and defend yourself effectively. This will allow for 170+ extra holy damage. 500 Damage from Seal of Command auto hits (best case scenario 2H, although it could be higher), 1300 Critical Strike Seal of Command Judgement. In both cases you set out to do something well to the extreme. Seal of Command (1 point): Though I have seen Shockadin builds without it, it seems to me that the Judgement of this seal is a big plus for increasing … Project Ascension is a Classless game that allows you to imagine and build the character of your dreams. Did swap improve might for eye for an eye and runing/mount speed (every usefull against some casters for extra dmg). However, it allows for the average raid healer to also have an offensive edge in PvP. It was insane. yoooo I also play this spec and loving it ! In pvp fights you can global enemies out of a fight while keeping your team alive. However, a lot has changed over the years and the most peculiar way to deal damage has sprung up. Shockadins may also use Consecration to do surprisingly dangerous AoE damage, although this highly compromises mana efficiency. Full disclosure. The main tree in the build is, of course, Holy, with the full 31 points used to … It scales 1-1 with spell damage as well, Cookies help us deliver our Services. I find the perfect combination to be the Aurastone Hammer alongside Skullflame Shield. Am I lagging guys? It offers an increase in damage in comparison to a shadow priest in the later portions of the game. This is the Official Talent Calculator for Classic WoW. I since have re-specced again, as you’re more effective if you just heal in large skirmishes - which is where you’re needed most as a healer. =) That is the ONLY epic 2h that you has an okay amount of spell damage that a paladin can use, and the S1 Gladiator's Gavel has more + spell damage. Also I want to save up the shockadin fun for tbc. In this guide, you will learn about playing a Retribution Paladin in dungeons and raids. Ideal Build. Welcome to the Retribution Paladin guide for World of Warcraft the Burning Crusade 2.4.3. 110-120 Discussion in ' Level 110-119 ' started by Bakedaflol , Aug 22, 2018 . 1x Major Mana Potion + 1x Dark Rune. Classic Paladin PvP Guide Foreword. And Sp geared. This is the Official Talent Calculator for Classic WoW. Nightfall is a difficult weapon to get but it’s best in slot for this build, an alternative is to go with a top end damage heavy 2Her like Spinal Reaver. But I've seen multiple variants of this hybrid spec and am unsure as to which one would be the best. So I've decided to play Paladin once classic launches and just recently saw that there are hybrid builds that allow you to do PvP (DPS + Support/Heal) and PvE (5-man dungeon tanking/healing and raid-healing) with one and the same spec. For those who want to contribute their own builds here, please add a new subsection under the corresponding section. The main idea of this build is to at least 31 points into Holy to pick up Holy Shock, with the leftover points going into Protection for Blessing of Kings and Ret for Improved Blessing of Might. Shockadins deal very little physical damage, although they are capable of inflicting a high amount of spell damage in a short period of time. In this guide, we focus purely on Classic WoW endgame builds for PvE and PvP. Spelladin, shockadin, retadin, tankadin... Pallys have provided some of the most interesting builds I have seen. The talent combination will be 31-9-11. Welcome to our Holy Paladin Healer guide for WoW Classic, tailored for PvE content. Ive been testing various spelladin setups, currently on a 32/0/19.Using Hakkari manslayer and skullflame or spell power offhand from AV/Nef quest. I dont own it build im really intereseted in feedbacks. A purely offensive shockadin sacrifices an edge in spell power for higher critical chance and huge hitting melee combos. This gives you options for which Blessings and Auras to use, … And more survivability ofc. A net negative is the DPS is less sustained over time. As of 4.0.1, Judgement no longer deals respectable damage and should be only used to refresh Judgements of the Pure. Combine, adapt and experiment … You can you gnomish killing ray for an even bigger one shot combo it's pretty fun. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. What are you guys good and bad match-up ? For the protection tree, I choose the armor increase for resiliency against melee alongside redoubt which will allow you to farm Dire Maul lashers for easy gold. Check out the list of top rated build PvE & PvP. don't snipe a target) then your remaining options in a prolonged engagement are limited. 0-1x Goblin Sapper Charge + 1-2x Crystal Charge. This is work in progress - We don't know how Classic will work 100%. WoW Classic Classes. Preferably, Seal of Insight should be u… The benefit of this build is that you are resilient on the battlefield and your wombo combo allows you to maintain higher DPS. Another downside is lack of resilience and sustained dmg. At least Best-tier consumes, except flask. But people are starting to understand the spec and dispel the judgement debuff off themself. 2) If you have Tier 1 or 2, you obviously will have spell dmg increased by X. View and create builds for Classic World of Warcraft. Shockadin is the arguably the most flexible Paladin build I can think of, allowing you to perform 2 of our 3 possible functions (healing and damage) with …, How To Start A Online Business With Amazon FBA-Private Label, Take 90% Off For All Items, certified health education specialist exam, teamsmart' program completion certificate, addressing deficiencies in procedural training michigan, linear regression models use supervised learning, Instagram Story Masterclass - Marketing mit Instagram Story, Up To 20% Discount Available. I can’t cast with this. The holy shock can also be used as a self heal and stun'/grenades+ heal are further options. The talent combination will be 31-9-11. Imagine your hero and achieve glory! The negatives are the lack of resiliency in BG’s. I used a similar 31/0/20 build for about two months. Please also feel free to add comments to others' builds. The most important spells for a Shockadin are Holy Shock and Exorcism. It can still produce good results, but … Your first macro is your primary damage dealing combination. At level 60, Holy Paladin is one of the rare exceptions. Once you blow your load with your combo your DPS will drop so it's best to play it smart and try to get the enemy down to at least 80% HP before hitting them with a big combo, playing defensively is best because in world PVP people always have a few tricks up their sleeve. I haven't tried this build with ZHC to try and nuke since I duel a lot of high level players that know how to counter or limit my combo before I can jump through it. If you can, use 2 pieces of pvp gear for extra dmg, Against melees use Skullflame shield since the lifesteel scales with SP, absolutely insane with ZHC, will deal ~750 dmg on procc, I like to use ZHC in the beginning before the first consecration, since the buff lasts long enough to still be available for the second judgement, Also worthwhile to note, this axe can be paired with Skull Flame shield. Below we list the Best Builds for the Paladin Class in Patch 1.12, we included each spec Holy, Protection and Retribution and links to their full Builds. ... Our team is composed of former editor of large World of Warcraft news sites. Sure T2 and ZG helps but it was doable before. ... WoW Classic. Create, share and post your build to the community. Press question mark to learn the rest of the keyboard shortcuts. Here, you will learn how all you need to know to play the Paladin class as Holy Healer. I struggle against hunt the most, if kited. – This page contains builds submitted by individual WoWWiki editors. Mana is the most common resource used in WoW Classic and is notoriously easy to spend on many classes. See the shockadin rotation below. Create, share and post your build to the community. While Retribution Paladins are not considered a "meta" spec for PvE, they can be quite fun and strong in...Holy. View and create Paladin Builds for Classic World of Warcraft. Waiting for T2 chest which would give me about 300 extra dmg on Judgement. In this guide, we will cover every Paladin Talent in their talent tree, how useful it is in both PvE and PvP situations, as well as covering the best Paladin talent builds and best Paladin specs in both PvE and PvP environments. I find the perfect combination to be the Aurastone Hammer alongside Skullflame Shield. Im interested in other peoples opinion about the different pvp builds for dps paladin (for both BG’s and wpvp). I've been doing 2hand shockadin since AV launched. Due to spells and talents such as Illumination and Seal of Wisdom , Paladins have fewer mana problems than other healers, which will only get better as your gear improves. You want to start the fight using Seal of the Crusader and judge it immediately. The best part is you are an amazing pvp healer inbetween blowing people up with your IWIN macro.